Bun vs Node for Astro Static Site Builds


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When your Astro site grows into thousands of static pages or complex Markdown pipelines, build times start becoming painful.

It’s natural to ask:

Can switching from Node.js to Bun make my astro build faster?

The short answer: sometimes — but it depends on where your bottleneck is.
This post dives deep into how both runtimes handle threads, parallelism, memory, and what you can realistically expect when building Astro static sites with Bun instead of Node.



1. The context: a typical Astro build setup

Let’s start with what most production setups look like.

Your package.json scripts might currently look like this:

"scripts": {
  "dev": "node --max-old-space-size=16384 ./node_modules/astro/astro.js dev",
  "build": "NODE_OPTIONS='--max-old-space-size=16384' UV_THREADPOOL_SIZE=16 astro build"
}
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You’re already maxing out memory (--max-old-space-size=16384) and increasing libuv threads for file I/O (UV_THREADPOOL_SIZE=16).

That’s a solid Node optimization baseline.
Now, if you replace Node with Bun, the equivalent commands are:

bunx --bun astro build
# or
bun run astro build --bun
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So… will that simple switch make your builds faster? Let’s break it down properly.



2. Architectural differences: Bun vs Node

Both Bun and Node are JavaScript runtimes, but they’re architected differently.

Feature Node.js Bun
Engine V8 (Google Chrome) JavaScriptCore (WebKit)
Language C++ Zig
Concurrency model Single-threaded JS + libuv threadpool Single-threaded JS + native multithreading for subsystems
Default threadpool 4 threads (configurable via UV_THREADPOOL_SIZE) Dynamically scaled native threads
Bundler External (Vite, Rollup, esbuild) Built-in, native Zig-based bundler
Package manager npm/pnpm/yarn Integrated (native, extremely fast)
Startup time Slower (V8 warmup) Much faster (JSC cold start is faster)
TypeScript Needs tsc/esbuild Built-in transpiler
Compatibility 100% ~95% (Node APIs mostly implemented)

In simple terms:

  • Node delegates a lot of work to JavaScript-based tools (e.g., Vite, Rollup, esbuild via Node modules).
  • Bun rewrites large parts of this stack in Zig, running natively — less overhead, better parallelism, faster I/O.



3. Understanding parallelism and CPU usage



Node.js internals

Node runs on V8 (Google’s JS engine).
All JS code executes on a single thread, but Node offloads certain work — filesystem I/O, crypto, DNS — to a threadpool managed by libuv.

By default:

UV_THREADPOOL_SIZE = 4
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That means Node can run 4 parallel I/O operations.
You can increase this up to your CPU core count:

export UV_THREADPOOL_SIZE=16
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However, this only speeds up I/O-heavy parts (e.g., image processing, reading/writing many files).
It doesn’t parallelize your JS logic, since the JS event loop is single-threaded.



Bun internals

Bun uses JavaScriptCore (JSC), the JS engine from Safari, and builds its own runtime subsystems in Zig.
Many parts of Bun (like bun install, bun build, file operations, and TypeScript transpilation) are implemented natively — not in JS — and they spawn native worker threads automatically.

So while Bun still executes JS single-threaded, its native backend can run multiple tasks in parallel across all CPU cores.

For static site builds, this can help in:

  • Reading thousands of small Markdown files
  • Generating pages concurrently during build
  • Transpiling or bundling components
  • Compressing assets



4. What actually happens during an astro build

An Astro build roughly does the following:

  1. Initialize Vite

    • Resolve dependencies, load config, setup plugins.
  2. Compile pages

    • Parse Markdown, MDX, or content collections.
  3. Render HTML

    • Each page is rendered by server-side rendering in Node (or Bun).
  4. Bundle assets

    • CSS, JS, images — Vite/Rollup handle these.
  5. Write to dist/

    • Generate static files on disk.

Out of these, step 3 (rendering HTML) is CPU-bound JS work, and step 4 (bundling) is I/O + compute heavy.
Bun can help in step 4; Node + libuv can already do okay in step 5 if tuned.



5. Bun’s possible performance advantages



✅ Faster startup

Bun’s process startup is faster than Node’s — useful for scripts that run short-lived commands like astro build.



✅ Native multithreaded I/O

Bun automatically parallelizes file reads/writes and zlib compression, while Node requires manual tuning.



✅ Built-in TypeScript transpilation

No ts-node or esbuild invocation overhead.



✅ Integrated package manager

bun install is dramatically faster than npm/pnpm.
If your CI installs dependencies every run, this step alone can cut 30–70% off total build time.



✅ Optimized memory usage

Because Bun handles many tasks natively in Zig, it avoids the JS↔C++ bridge overhead Node suffers during heavy I/O.



6. What Bun won’t help with

  • Astro’s server-side rendering logic is still single-threaded JS — no runtime can magically parallelize that.
  • Heavy content pipelines (Markdown parsing, plugin hooks) are CPU-bound in JS.
  • Plugins written for Node internals may break — e.g., anything that assumes process.binding internals.
  • Native Node modules (sharp, sqlite3, better-sqlite3) might not work yet under Bun without shims.

In other words: Bun helps when you’re I/O bound, not when you’re compute bound.



7. Astro + Bun compatibility

Astro officially documents a recipe for running with Bun — but they also note that it’s experimental.

Common issues developers have reported:

  • astro build freezing mid-run under Bun
  • Vite plugins not detecting Bun correctly
  • Minor path/FS incompatibilities
  • Integration issues with image tools or third-party packages

Astro’s internal bundler (Vite → Rollup → esbuild) still expects Node-like behavior. Bun tries to emulate this, but differences in file watchers, path resolution, or process APIs sometimes break assumptions.



8. How to actually benchmark (properly)

You can’t rely on “feels faster” — measure it.



Step 1: Node baseline

rm -rf .astro dist .cache node_modules
npm ci
/usr/bin/time -v bash -c "UV_THREADPOOL_SIZE=16 NODE_OPTIONS='--max-old-space-size=16384' astro build" 2>&1 | tee node-build.log
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Step 2: Bun run

rm -rf .astro dist .cache node_modules
bun install
/usr/bin/time -v bash -c "bunx --bun astro build" 2>&1 | tee bun-build.log
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Step 3: Compare

Focus on:

  • Elapsed (wall) time
  • Max RSS (memory)
  • CPU utilization (%usr in pidstat or htop)
  • Stability — did it complete? was output identical?

Run 3–5 times to average out disk caching effects.



9. What your results will likely show

Case Expected Result
Build dominated by Markdown/SSR (CPU-bound JS) Little to no difference
Build dominated by bundling or FS I/O Bun may be 15–30% faster
CI dominated by installs Bun much faster (bun install wins big)
Using heavy Node-only plugins Might break or freeze
Large repo with 10k+ small files Bun shows stronger gains due to native FS parallelism



10. Node tuning before switching

If Bun doesn’t work yet for your stack, you can still squeeze more out of Node.



Upgrade Node

Use Node 22+ — it includes many performance and GC improvements.



Tune the threadpool

export UV_THREADPOOL_SIZE=$(nproc)
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Set to your logical CPU count (e.g., 8 or 16).
Going beyond this rarely helps and may even slow down builds.



Cache builds

  • Persist .astro/, .cache/, and node_modules in CI.
  • Avoid re-rendering unchanged content when possible.



Profile builds

Astro supports verbose logs:

astro build --verbose
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You can also use --trace-warnings and --trace-gc for memory profiling.



11. Migrating safely to Bun

If you decide to test Bun, do it in a controlled way.

  1. Branch off
   bun install
   bunx --bun astro build
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  1. Fix any dependency errors.
  2. Compare build outputs with Node.
  3. Add a manual Bun build job in GitHub Actions:
   name: Bun Build
   on: workflow_dispatch
   jobs:
     build:
       runs-on: ubuntu-latest
       steps:
         - uses: actions/checkout@v4
         - name: Install Bun
           uses: oven-sh/setup-bun@v1
         - run: bun install
         - run: bunx --bun astro build
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  1. Analyze timing differences.
  2. If stable and faster, roll out gradually.

Keep Node builds as fallback until Bun passes consistently.



12. Summary — when to use what

Situation Best Choice Reason
Build is CPU-bound (SSR, Markdown) Node JS execution dominates
Build is I/O-heavy (many small files) Bun Native parallel FS
CI time dominated by installs Bun Faster bun install
You need rock-solid stability Node Mature ecosystem
You want to experiment & optimize Bun Promising gains



13. Final Thoughts

Bun is not a drop-in silver bullet for Astro builds — yet.
But it’s evolving rapidly and already outperforms Node in many file-intensive or multi-threaded tasks.

For large static sites:

  • You’ll see big wins in dependency installs and bundling.
  • Moderate gains if your build is I/O heavy.
  • No difference if your bottleneck is in Astro’s JS SSR logic.
  • Potential instability if using Node-native modules or heavy Astro integrations.

If you care about squeezing every bit of performance, run both:

  • Use Node for stable production builds.
  • Add Bun as an experimental build runner in CI to benchmark on real data.

Data beats guesses — and once Bun matures a bit more, you’ll already be ready to switch confidently.

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