Part-86: 🚀Deploy ReplicaSets and Practice High Availability & Scalability in Google Kubernetes Engine (GCP)

Kubernetes ReplicaSets are the backbone of ensuring your application runs reliably, stays available, and scales seamlessly in production. In this guide, we’ll deploy a ReplicaSet on Google Kubernetes Engine (GKE) and test its High Availability (HA) and Scalability features. 🔹 Step-01: Introduction to ReplicaSets A ReplicaSet is a Kubernetes object that ensures a specified number…

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Git is really cool, actually

I have a favorite Git protocol operation. It’s fetch. Before you judge me for having strong opinions about wire protocols, hear me out: fetch reveals the best things about Git’s design. The conversation between your client and the server is simple on the surface: the client says “I have these commits” and the server responds…

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Building a Complete User Authentication System with GitHub Copilot Chat: A Step-by-Step Guide

IntroductionEver wondered how to build a robust user authentication system without spending weeks writing boilerplate code? In this comprehensive guide, I’ll show you exactly how I used GitHub Copilot Chat to create a complete user management system for a Django application – complete with JWT authentication, OTP verification, referral systems, and more. By the end…

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COLORS: Penyair – Bambú | A COLORS SHOW

Penyair, hailing from Suba, Bogotá, brings a meditative vibe to the COLORS stage with his brand-new single “Bambú,” following up the release of his album Filantropía. Catch the performance and more on streaming platforms or tune into the COLORS 24/7 livestream. COLORS x STUDIOS is all about shining a minimalistic spotlight on fresh, bold talent—no…

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TCJSGame TileMap Class: Complete Reference Guide

Introduction to the TileMap Class TCJSGame’s TileMap Class provides a powerful grid-based level design system for creating complex game worlds. It allows you to build levels using tile-based layouts with collision detection, layer management, and dynamic tile manipulation. 🏗️ Basic TileMap Setup Creating Tile Definitions const tiles = [ new Component(0, 0, “green”, 0, 0,…

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